Growtopia
Growtopia is a massively multiplayer sandbox game centered on creativity, community, and player expression. Players can craft, build, trade, and collaborate to create their own unique worlds filled with castles, dungeons, pixel art, and adventures. Known for its deep social systems and endless customization, Growtopia remains one of the most popular and enduring sandbox MMOs. It was also Ubisoft’s first cross-platform project, bringing players together across mobile, console, and PC with shared progression and live updates.
Studio: Ubisoft | Genre: 2D MMO | Platform: iOS, Android, PC, PS4, X1 & Switch | Duration: 6 Months | Role: Game Designer
​
Key Responsibilities:
-
Co-developed the title in collaboration with the Ubisoft Abu Dhabi studio, focusing on player experience and cross-platform usability.
-
Led the redesign of FTUE, improving onboarding clarity and player retention.
-
Designed UX systems including HUD, in-game feedback, and visual communication for accessibility and engagement.
-
Defined and optimized control schemes for console platforms, ensuring intuitive input across devices.
-
Served as the primary design point of contact for communication, documentation, and feature coordination within the Pune studio.
Major Contributions:
-
Delivered a clear, player-focused onboarding experience that improved new player retention and understanding.
-
Designed a cross-platform chat system adaptable for mobile, PC, and console, enhancing community interaction and usability.
-
Streamlined UX and interface layouts to ensure consistency and clarity across multiple devices.